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Sprout Prototype

Work I did a while ago on the prototype of a game called Sprout. I was responsible for various concepts, materials, modeling and the general art direction.

The player character concept was created by Tiril (T) Schjerven, I continued with modeling and texturing :)

Village overlook

Village overlook

Natural world concepts

Natural world concepts

Village houses

Village houses

Interior of houses

Interior of houses

Story of the portal

Story of the portal

Portal ideation

Portal ideation

I created a mesh for the mountains, trying to stylize the texture to fit into the rest of the world.

I created a mesh for the mountains, trying to stylize the texture to fit into the rest of the world.

Main Character

Main Character

NPC Character

NPC Character

NPC Mask

NPC Mask

Idle Animation

Idle Animation

Quick pan

Quick pan

Overlook Wide

Overlook Wide

Hand-painted texture example.

Hand-painted texture example.

Statues, new and broken.

Statues, new and broken.

Old Doorway

Old Doorway

The Drawbridge

The Drawbridge

The Gateway

The Gateway

Old Aqauduct

Old Aqauduct

Old Aqauduct Model

Old Aqauduct Model

Old Pillar

Old Pillar

Pillar Broken

Pillar Broken

Pillar Unbroken

Pillar Unbroken

Fallen Statue

Fallen Statue

Corrupt  Entrance

Corrupt Entrance

Corrupt Wall

Corrupt Wall

Corrupt Wall Model

Corrupt Wall Model

Corrupt Stepping Stone

Corrupt Stepping Stone

Corrupt Stepping Stone Models

Corrupt Stepping Stone Models

Corrupt Jumping Platform

Corrupt Jumping Platform

Corrupt Jumping Platform Model

Corrupt Jumping Platform Model

Puzzle Cube

Puzzle Cube

The root of the great tree

The root of the great tree

Old Cart Model

Old Cart Model