During the production of 117 I was responsible for various UI features, I took them from wireframing to implementaion. Since I've left the project, various changes have been made but these are some of my mockups at the time. We focused heavily on creating flexible and scalable UI that could adapted to PC and Console, it was an incredible experience and I was surrounded by many fun and talented people.
I had the pleasure to work on the cursors for the game too, building on what was created for previous Anno titles in an attempt to keep some of their charm.
General cursors.
Unit Cursors.
Camera Cursors.
Feedback Cursors.